<?xml version="1.0" encoding="UTF-8"?><rss version="2.0">	<channel>		<title>[blog.jeuxvideo.com] teresag : <![CDATA[You'll meet a couple who have been married for years]]></title>		<link>http://teresag.blog.jeuxvideo.com</link>		<description><![CDATA[You'll meet a couple who have been married for years]]></description>		<language>fr</language>		<copyright>Copyright (c) 2006, Hi-pi</copyright>		<generator>Hi-pi RSS 2.0 generator</generator>		<docs>http://blogs.law.harvard.edu/tech/rss</docs>		<pubDate>Sat, 26 Apr 2008 12:25:32 +0200</pubDate>		<item>			<title><![CDATA[Age of Armor C2 Legion Battles Exclusive Screenshots]]></title>			<description><![CDATA[<p>"March 31st, 2008, SnailGame released some new exclusive
screenshots of AOA C2! Age of Armor Chapter II content will be
released on April 2nd, including the most anticipated New dungeon
instances and the transform system. Legion Battles will make City
sieges even more competitive and fierce. Dark Valley, the secret
military base of Daron Legion, shall provide mech pilots with brand
new armors with new attributes. Let these new abilities make your
enemies tremble before your feet, (but you must find them first. )
Transform Modules, shall enable your armor with the ability of
transforming. It will bring your gear with extra fire power, armor
endurance, as well as additional fighting abilities. Agile aero
fighters, speeding auto-mobiles, and powerful beast machines shall
conquer all. Warriors of Fate, Transform now! The future of the
Universe is in your hands, if you choose to accept it! Patch 1.2
soon available for Single Player Soloist Hellgaters will be excited
to learn that a ""beta"" version of Patch 1.2 for Single Player
Mode will be made available for players to try out next week. This
is similar to how our Multiplayer patches are ""road-tested"" on
our Test Center server before being released. This Single Player
patch will match the content, balance changes, and bug fixes found
in the Multiplayer version of Patch 1.2. Our QA team has reported
no show-stoppers in the course of testing it thus far. A solid ETA
for the publishing of this ""1.2 Beta"" Single Player patch will be
made available early next week " "Well unfortunately, until you get
to Outland, as a feral weapons are damn near worthless since the
only thing you can use off of them is the stats. You could go
levels without upgrading the thing as the stats don't get much
better until you get your first feral staff from an early Outland
quest.</p>

<p>As for how important they are to getting to level 70, well just
like any class, the more powerful the gear, the faster you can get
things done. <a href=
"http://www.gamesavor.com/WOW/WorldOfWarcraft-DE.aspx">wow gold
kaufen</a> You probably should just focus on going feral and gear
stamina, strength, and agility looking for any weapon with feral
attack power bonuses. You will barely need to drink when soloing
and you should be able to kill things pretty fast especially once
you get mangle at 50 (assuming you spec 41 points into feral). One
thing to remember though, druids probably scale best from just
leveling. <a href="http://www.wowgoldcheapest.com/">wow gold
cheapest</a> One reason people bitched about them being OP at the
beginning of BC. But as soon as everyone got their gear, they
started going back to a normal level, in some cases underpowered I
hear because druids don't scale well with their gear like Warriors
or Paladins. But regardless, you do better with gear than without
so try to look for some gear to try and keep your abilities up, but
don't spend a lot of time working on gearing up your toon before
Outland. <a href="http://www.lotrogold-kaufen.de/">lotro gold</a>
The upgrades are minimal and take a lot of time to get in some
cases, get replaced quickly as you level, and the items really get
good come your first few quests in Outland that will up your stats
by at least 25% with your first few pieces." "Spec does matter
actually. If you're going for boomkin or healing tree, then plus
spell/heal, int and spirit are going to be very important to you
(stamina as well) just like they're important to other nuke/healing
classes. Feral is probably even more gear dependent since you're
going toe to toe with the mobs and therefore have less slack for
messing up - focus on either AGI or STR for crit and attack power
along with armor and dodge as well as lots of AC (for bear form
combat multiplier) and STA for survivability in cat and bear
form.</p>

<p><a href="http://www.gamesavor.com/">gold wow</a> Weapons have a
bit more slack - attack speed and DPS of a damage are irrelevent in
feral form so what you want to focus on are item stats - 2H clubs
and staffs are going to be your main friends as most off hand items
are caster focused (druids NEVER can use shields) and therefore
wont give you melee stats to compliment a 1H dagger/club.
Additionally, no weapon or weapon enchant will proc for you in
feral form so dont waste your time or gold getting them. For
example, if someone were to cast the fire enchant on your 2H club
so that in combat you could do an extra 40 fire damage every once
in a while, that wont work when you're in cat or bear form, so its
a waste of money and materials. <a href=
"http://www.gamesavor.com/WOW/WoW-PowerlevelingService-US.aspx">wow
powerleveling</a> Additionally, if a weapon drops that has a
natural proc to it, that wont work either in cat or bear form, so
just get a weapon that has a boat-load of stats instead.</p>
<p> </p>
<p><span style="font-size: 10pt; font-family: Arial;">RELATED
LINKS:</span></p>
<p><span style="font-size: 10pt; font-family: Arial;"><a href=
"http://jeweledup.com/emily4455/">http://jeweledup.com/emily4455/</a>

<a href=
"http://emma1215.blog.163.com/">http://emma1215.blog.163.com</a>

<a href=
"http://blog.sina.com.cn/aemma1215">http://blog.sina.com.cn/aemma1215</a>

<a href=
"http://emma1215.blog.sohu.com/">http://emma1215.blog.sohu.com/</a>

<a href=
"http://pemma1215.bokee.com/">http://pemma1215.bokee.com/</a>
<a href=
"http://lemma1215.blogcn.com/index.shtml">http://lemma1215.blogcn.com/index.shtml</a></span></p>
]]></description>			<link>http://teresag.blog.jeuxvideo.com/1010976/Age-of-Armor-C2-Legion-Battles-Exclusive-Screenshots/</link>			<comments>http://teresag.blog.jeuxvideo.com/Age-of-Armor-C2-Legion-Battles-Exclusive-Screenshots-26042008-122332-lp-1010976.php#lienpermanent</comments>			<guid>http://teresag.blog.jeuxvideo.com/1010976/Age-of-Armor-C2-Legion-Battles-Exclusive-Screenshots/</guid>			<pubDate>Sat, 26 Apr 2008 12:23:32 +0200</pubDate>		</item>		<item>			<title><![CDATA[New Hero Class Revealed: Bard]]></title>			<description><![CDATA[<p>"Today Blizzard announced a second hero class that will be
available with Wrath of the Lich King: The Bard! The deeds of every
great hero inspire countless songs of triumph, virtue, and epic
adventure. But although a hero's glory endures in song, the
creators of those songs are seldom remembered. After ages spent
singing of the heroic exploits of others, the bards of Azeroth are
finally stepping into the spotlight on their own terms, proving
once and for all that while just about anyone can pick up a sword
or cast a spell, only a true hero can vanquish evil with the power
of ROCK! Armed with a trusty axe, killer riffs, and a ton of
attitude, the guitar-wielding bard is the second hero class to be
introduced in the upcoming Wrath of the Lich King expansion for
World of Warcraft. The bard excels both as a solo performer and as
part of a solid group lineup, able to front in a number of roles as
varied as his musical repertoire. The bard's extensive Metal
skill line grants the potent transformational ability ""I Am
Murloc,"" as well as direct damage effects like ""Epic Solo"" that
will rock foes into oblivion while powerful Indie debuffs such as
""Tape Jam"" and ""Shoegazer"" keep them in check. If things heat
up, the bard's Punk tree can support the party with a wide
range of abilities, such as ""Nonconformity,"" which dispels fear,
mind control, and similar effects, or ""Mosh Pit,"" which briefly
boosts the group's movement speed while its members stay
within range. To fuel his or her powers, the bard uses a brand-new
resource system called ""groove."" Selecting an ability launches
the Fret Bar, which will display a number of riffs the player needs
to activate using a new guitar-based keyboard peripheral that will
ship with Wrath of the Lich King (a special Frostmourne-themed axe
will be sold separately).</p>

<p>The better the player's accuracy and timing, the more
powerful the resulting ability becomes. The riffs also become more
difficult as the bard's abilities progress, ensuring that the
bard gameplay experience remains fast-paced and skill-oriented.
Executing abilities also builds up groove, which further fuels the
bard's epic rock powers. Some abilities such as ""Epic Solo""
require a certain amount of groove to be unleashed, and the more
groove, the more powerful the effect." "When I was 8 years old
(1988) I got my first computer for my first Communion (I know it's
weird, but wth). I had been introduced to the infamous Atari 2600
&Commodore 64 earlier, but what I got was the Atari 130XE.
Games were loaded into this ""Home Computer"" by means of a tape
deck. It could take 25 to even 50 minutes for a game to fully load
and it might go wrong at any point. <a href=
"http://www.gamesavor.com/WOW/WorldOfWarcraft-FR.aspx">po wow</a>
If you had the tape deck on the table and you slammed your fist on
it, there was a chance that things went bad. There were shorter
games, but they sucked so bad I never played them. Learned a few
lines of programming on that sweet thing (which I still own and
cherish, though the tape deck is dead.) I played that system well
into the 90s. <a href="http://www.wowgoldcheapest.com/">Cheapest
wow gold</a> I never got to have a NES or a SNES or an Amiga that I
wanted so much. During that period, I only had friends who had that
kind of system or I wasn't interested. Then, in 1994, we got our
first pc by means of ""deal"" between the company my dad worked for
and Tulip. <a href="http://www.gamesavor.com/">wow gold</a> We
bought a 386 with a 42mb hard drive (lol!!!). I loved it!! I played
Wolfenstein 3D, Dune and Dune 2, Commander Keen (1,2,3 and 4),
Operation Wolf, Wings of Fury and the many Indiana Jones games.</p>

<p>I tried many, many more games and loved them all. <a href=
"http://www.wowgold4europe.de/">wow gold billig</a> My parents saw
that it was going wrong right there and said I could only play for
an hour each day. They locked it with a password they kept changing
but I knew the system so well (and they underestimated my
shrewdness). So I would come down in the wee hours to play...
<a href="http://www.wow-powerleveling4u.com/">wow power
leveling</a> Especially Civilization and Conolozation (Sid Meijer
ftw). I knew DOS inside out and was asked by many to come look at
their comp as things were wrong. About the age of 16 I got
interested in fiction and fantasy, so I read a lot as well.</p>
<p> </p>
<p><span style="font-size: 10pt; font-family: Arial;">RELATED
LINKS:</span></p>
<p><span style="font-size: 10pt; font-family: Arial;"><a href=
"http://blog.goo.ne.jp/teresa_2008/">http://blog.goo.ne.jp/teresa_2008/</a>

<a href=
"http://d.hatena.ne.jp/teresa1213">http://d.hatena.ne.jp/teresa1213</a>

<a href=
"http://wowgoldhunter.blog.com/">http://wowgoldhunter.blog.com/</a>

<a href=
"http://wowgoldhunter.blogsome.com/">http://wowgoldhunter.blogsome.com/</a>

<a href=
"http://wowgoldhunter.sosblog.com/">http://wowgoldhunter.sosblog.com</a>

<a href=
"http://wowgoldmaster.blackeyedpeas.com/">http://wowgoldmaster.blackeyedpeas.com/</a></span></p>
]]></description>			<link>http://teresag.blog.jeuxvideo.com/1010971/New-Hero-Class-Revealed-Bard/</link>			<comments>http://teresag.blog.jeuxvideo.com/New-Hero-Class-Revealed--Bard-26042008-121910-lp-1010971.php#lienpermanent</comments>			<guid>http://teresag.blog.jeuxvideo.com/1010971/New-Hero-Class-Revealed-Bard/</guid>			<pubDate>Sat, 26 Apr 2008 12:19:10 +0200</pubDate>		</item>		<item>			<title><![CDATA[Sword of the New World - New Expansion Announced]]></title>			<description><![CDATA[<p>"IRVINE, Calif.&ndash; March 28, 2008&ndash; K2 Network, Inc.
(http://www.k2network.net), a global games publisher, announces K2
Network's game portal Gamersfirst.com has launched an
expansion for its Free2Play epic Age of Exploration MMORPG Sword of
the New World: Granado Espada, entitled The Land of the Dead! This
new expansion adds new monsters, new stances, new skills and a slew
of new features including: A whole new PvP Enabled map for players
to explore, a new level of equipment: 92 Elites, 2 highly
anticipated UPCs (Unique Player Characters): Kurt and Eduardo, and
a host of Cash Shop additions including Andre's Dolce and
Granado Beachwear, the brand new Polisher system and Devil Wings.
Sword of the New World gives players more options, variety,
entertainment and challenges than any other MMORPG can by virtue of
its unique design features. With multi-character control (MCC),
players are able to command up to three characters simultaneously.
No longer limited to playing one character at a time, players can
instantly switch between their favorite character classes or
control them all at once; the pace of battle is swift and exciting
in both player vs. environment (PvE) and player vs. player (PvP)
combat. Sword of the New World features a bold, original art
direction inspired by the supremacy of Europe's Baroque
period. Striking graphics make this title as thrilling to look at
as it is to play, and the game's brilliant design allows it
to run on a variety of systems. To Check out Sword of the New World
or any of the other K2 titles visit "My descent into WoW started
when I was but a wee boy, at the tender age of 11 (17 years ago).
My neighbor had been playing a roleplaying game from Palladium
called Robotech. This game I found interesting - as I got to pilot
a big robot and blow things up.</p>

<p>Two things dear to an 11 year old's heart. Shortly there after I
recieved a Nintendo for Christmas. <a href=
"http://www.%3Ca%20href=">wowgold</a>.fr">wow fr I learned to
love video games (more than ever before) and because of my
experience with my neighbor, I started getting into roleplaying
games: Final Fantasy, Dragon Warrior, Eye of the Beholder, etc. As
I grew up, I started to play the actual paper and pencil games
myself - Dungeons and Dragons and GURPS were my two big ones in
High School. When a friend of mine went to College, we didn't get
to Roleplay much, but when she invited us down to visit her and her
school computer lab, she introduced us to this amazing thing: MUDs.
<a href="http://www.gamesavor.com/">gold wow</a> I played on Avatar
MUD for some time, well until I found EQ (shortly after Kunark was
released)...oh the fun I had in that game.. Time went on, and I
found I had less time to do things myself, so I looked for a new
MMORPG that I didn't need others as much in order to enjoy. I heard
about WoW, and started my account up (again - I had bought the
collectors edition when it was released, but never played) in
November of 2006. <a href=
"http://www.gamesavor.com/WOW/WorldOfWarcraft-DE.aspx">wow geld</a>
" "I played Darkages... It's an old MMoRPG from about a decade ago.
When I started playing it, it was a strong roleplaying community
(and this was enforced) with player-run politics, religion,
university, etc etc etc. <a href="http://www.gamesavor.com/">wow
gold cheap</a> That devolved over time and it turned into a
power-levelling grindfest to get to 99, then to Master, then to
become Medenian, then to grind some more for months and months for
little gain. The US version only had one community (though
continents are split onto 2 servers) so you basically knew the
other people who played fairly well.</p>

<p>It was very cliquey and there were literally 5 or 6 guilds that
were always at eachother's throats. <a href=
"http://www.gamesavor.com/">wow gold buy</a> If you weren't
identified with one of them, you were basically nothing. That
environment drove me to WoW several times, although it isn't the
reason I tried it. I've been a Blizzard fan since WarCraft II (and
I subsequently bought WarCraft: Orcs and Humans before it went out
of print). The release of StarCraft was a HUGE event for me.</p>
<p> </p>
<p><span style="font-size: 10pt; font-family: Arial;">RELATED
LINKS:</span></p>
<p><span style="font-size: 10pt; font-family: Arial;"><a href=
"http://fionla.buzznet.com/user/journal/">http://fionla.buzznet.com/user/journal/</a>

<a href=
"http://fionla.podbean.com/">http://fionla.podbean.com</a>
<a href=
"http://360.yahoo.com/olivercxz1104">http://360.yahoo.com/olivercxz1104</a>

<a href=
"http://wowgoldmonster.edublogs.org/">http://wowgoldmonster.edublogs.org/</a>

<a href=
"http://jessica112.eblogs.com/index.php">http://jessica112.eblogs.com/index.php</a>

<a href=
"http://emma1215.blogspot.com/">http://emma1215.blogspot.com/</a></span></p>
]]></description>			<link>http://teresag.blog.jeuxvideo.com/1010965/Sword-of-the-New-World-New-Expansion-Announced/</link>			<comments>http://teresag.blog.jeuxvideo.com/Sword-of-the-New-World---New-Expansion-Announced-26042008-121523-lp-1010965.php#lienpermanent</comments>			<guid>http://teresag.blog.jeuxvideo.com/1010965/Sword-of-the-New-World-New-Expansion-Announced/</guid>			<pubDate>Sat, 26 Apr 2008 12:15:23 +0200</pubDate>		</item>		<item>			<title><![CDATA[Gamers Find Gaps in China's Anti-Addiction Efforts]]></title>			<description><![CDATA[<p>"Imagine this: You're playing your favorite Internet game and,
suddenly, a warning flashes onto the screen. You've been playing
for three hours, it says, so it's time to get some exercise. If you
ignore it, the total points you've won in the past three hours will
be halved. After five hours of uninterrupted play, your points will
be wiped out. That's the scenario in China, where anti-addiction
software is supposed to protect gamers under the age of 18. But it
hasn't been an unqualified success. One weekday night, about 30
anxious parents sit on plastic chairs in a hall, listening intently
to a speaker. She's introducing a weeklong camp designed to wean
their children off Internet games. ""If I restrict him, he only
plays games for two or three hours a day. If I let him do what he
wants, he'd play from the morning until night,"" says one mother,
describing her struggle to control her 14-year-old son's
game-playing time. China's one-child policy has indirectly led to
this problem &ndash; spawning a generation of spoiled, but lonely,
only children. The burden of parental expectation upon these
children is often intense &ndash; as was once the case with another
mother and her 18-year-old son. He now plays games for 10 hours a
day. ""He always used to be the top student, or No. 2, in his
school,"" she says. ""He even got a prize for being the top student
in his school district. <a href="http://www.gamesavor.com/">world
of warcraft buy gold</a> All the teachers had high hopes for him.
Now he's dropped out. He has no future anymore."" " "Grass is
greener on the other side - You feel the pro's of another
class outweigh yours, you were just killed by that warlock or
hunter and get this feeling that they are at a much high
advantage.</p>

<p><a href="http://www.wowgold4europe.de/">gold kaufen wow</a>
Think of it like rock, paper, scissors. When you choose to play
rock, and then paper comes around and beats you, you then decide
you want to be paper because they beat you, you'll soon
realize that after scissors comes around and cuts you up that this
is a poor model for deciding on a class to play. Lack of
commitment- If your character screen looks something like this -
Mage level 15 Hunter level 25 Druid level 32 Warrior level 9, this
is probably a problem you have. A lot of classes don't come
to their true potential until level 60 - 70 and that is when their
abilities and roles really shine. <a href=
"http://www.gamesavor.com/">wow gold</a> If you make a decision
based on a role you really want to play in raiding at level 70 then
stick it out till then as you will most likely enjoy the class a
lot more when you have developed it. Fotm - Picking a class just
because they are what everyone is rolling these days may not be a
wise decision, many people do this when a big patch seems to favour
a particular class. But when you think about it there will be much
less demand for that class since their are more to compete with,
and only so many of that class can be brought on raids so be sure
not to be left out Lost interest in the game- Re-rolling a new
character can be a great way to re-live the game in a different
way, but another option you have is to simply take a little break
from the game, focus on RL stuff and when you come back not only
will you miss it, but there may now be a lot more new things you
can accomplish with your current character that have just become
available.</p>

<p>Ok, you have given it thought and still want to re-roll, lets
get to the methods of how to choose a class: " "Methods For
Deciding Making a sound decision is important, if your decision was
based on an asthetic look of a huge tauren warrior - Ohh man he
looks soo cool, look at that armour! I want to wear that, ok
I'm going to roll a Warrior.. <a href=
"http://www.gamesavor.com/">buying gold world of warcraft</a> you
may regret that decision after putting in hours and hours of play
just to realize you need a group for everything you do and people
make fun of you for being a cow. Consider all of these points to
make a well rounded decision: Race I know some people who only play
gnomes... it's some weird fetish.. but I'll admit
they do look funny and when I play one I can entertain myself all
day but just jumping around and doing /dance. <a href=
"http://www.gamesavor.com/">world of warcraft gold</a> but here are
some other ways to decide a race Some races have advantages to
certain classes, if you are more concerned about effectiveness and
being the top player then decide your class first before your
race</p>
<p> </p>
<p><span style="font-size: 10pt; font-family: Arial;">RELATED
LINKS:</span></p>
<p><span style="font-size: 10pt; font-family: Arial;"><a href=
"http://myactorblog.com/wowhunterzone/">http://myactorblog.com/wowhunterzone/</a>

<a href=
"http://wowhunterzone.baidu.ws/">http://wowhunterzone.baidu.ws/</a>

<a href=
"http://wowhunterzone.122.in/">http://wowhunterzone.122.in/</a>

<a href=
"http://www.wowgoldhunter.blogspot.com/">http://www.wowgoldhunter.blogspot.com</a>

<a href=
"http://www.bloglines.com/blog/wowgoldmaster">http://www.bloglines.com/blog/wowgoldmaster</a>

<a href=
"http://wowgoldmonter.vox.com/">http://wowgoldmonter.vox.com/</a></span></p>
]]></description>			<link>http://teresag.blog.jeuxvideo.com/1010957/Gamers-Find-Gaps-in-China-s-Anti-Addiction-Efforts/</link>			<comments>http://teresag.blog.jeuxvideo.com/Gamers-Find-Gaps-in-Chinaet-039-s-Anti-Addiction-Efforts-26042008-120739-lp-1010957.php#lienpermanent</comments>			<guid>http://teresag.blog.jeuxvideo.com/1010957/Gamers-Find-Gaps-in-China-s-Anti-Addiction-Efforts/</guid>			<pubDate>Sat, 26 Apr 2008 12:07:39 +0200</pubDate>		</item>		<item>			<title><![CDATA[And if the Leader reads and follows]]></title>			<description><![CDATA[<p>"As a player with both a Level 57 Warrior and a 54 Mage, I think
this is a solid guide. <a href="http://www.mp3playerbuying.com">mp3
portable players</a> The particulars will of course be finetuned
from group to group, but if every party member went in with this
mindset, the finetuning will be far less painful. <a href=
"http://www.mp3playerbuying.com">mp3 mp4 player</a> My
contribution/refinement. 1. <a href=
"http://www.mp3playershopping.de/Shops/8GB-MP3-Player.aspx">MP3
PLAYER 8GB</a> When possible, the Mage should keep greatest
distance behind the group. As a Mage, I hang way in the back, at
about 40 yards, from the target. <a href=
"http://www.mp3playershopping.de">mp3 player kaufen</a> When the
Warrior races in and I see the mob take damage on the health bar, I
use Pyroblast or Fireball. The time required to cast and travel are
sufficient for the Warrior to gain aggro. <a href=
"http://www.mp3playerstore.fr">mp3 player</a> I then run in to
Scorch distance. Two or three of those and I'm doing damage but the
Warrior continues to keep aggro. Finally I get to close range and
unload. By that time, who has aggro is moot; the mob is dead or
dying fast. (Bosses are the obvious exception.) 2. Warriors, help
out the Healers by watching out for yourself! Nothing makes for a
better defense than a dead enemy, but sometimes you get more than
one on you. Save the Intimidating Shout for that time when you're
banged up but your target is near dead. Shout, finish off the
target (Execute if your health is really low.), then bandage up. By
the time the other mobs come back, it'll be a new you ready to take
them on. Macro a ""I'm going to Shout & Bandage"" to tell the
Healers you've got this round of self-healing. 3. Probably the most
critical component in a successful group is a leader who is both
good and acknowledged by the others AS the leader.</p>

<p>And if the Leader reads and follows the guidelines EdFactor laid
out so concisely here; well, Blizzard may end up having to
""toughen up"" some of the instances."</p>
<p><span style=
"font-size: 9pt; font-family: Arial; mso-fareast-font-family: &#23435;&#20307;; mso-font-kerning: 1.0pt; mso-ansi-language: EN-US; mso-fareast-language: ZH-CN; mso-bidi-language: AR-SA;">
<a href="http://wowgamezone.unblog.fr/">http://wowgamezone.unblog.fr/</a>
<a href="http://wowgamezone.centerblog.net/">http://wowgamezone.centerblog.net/</a>
<a href="http://teresag.exblog.jp/">http://teresag.exblog.jp</a>
<a href="http://blog.goo.ne.jp/teresa_2008/">http://blog.goo.ne.jp/teresa_2008/</a>
<a href="http://blog.nationmultimedia.com/sunnggong">http://blog.nationmultimedia.com/sunnggong</a>

<a href="http://d.hatena.ne.jp/annasu/">http://d.hatena.ne.jp/annasu/</a></span> .</p>
]]></description>			<link>http://teresag.blog.jeuxvideo.com/999013/And-if-the-Leader-reads-and-follows/</link>			<comments>http://teresag.blog.jeuxvideo.com/And-if-the-Leader-reads-and-follows-15042008-050427-lp-999013.php#lienpermanent</comments>			<guid>http://teresag.blog.jeuxvideo.com/999013/And-if-the-Leader-reads-and-follows/</guid>			<pubDate>Tue, 15 Apr 2008 05:04:27 +0200</pubDate>		</item>	</channel></rss>